-- GENERATED SPELL FOR [Blackwood Windtalker] --


function spell0_2324(pUnit, Event) --@Gust of Wind,Self--
pUnit:FullCastSpellOnTarget(6982,pUnit)
pUnit:RegisterEvent('Sorts_2324', 6000, 1)
end

function Sorts_2324(pUnit, Event)
local choix_sorts_2324 = math.random(0, 0)
if choix_sorts_2324 == 0 then
pUnit:RegisterEvent('spell0_2324', 1, 1)
end
end

function mob2324_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2324', math.random(1500, 3000), 1)
end

function mob2324_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2324_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2324_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2324, 1, 'mob2324_Action')
RegisterUnitEvent(2324, 2, 'mob2324_Leave')
RegisterUnitEvent(2324, 3, 'mob2324_Kill')
RegisterUnitEvent(2324, 4, 'mob2324_Die')
